Caesar Empire Game


In Solitaire Caesar, the Player commands Roman forces attempting to build an empire that will last as long as possible. Threats come from a variety of Civilized and Uncivilized Barbarian(non-Roman)opponents, while the internal stability of the empire. Start playing Caesar's Empire online now or learn more about the Caesar's Empire Slots game here. Start playing Caesar's Empire online now or learn more about the Caesar's Empire Slots game here. Create Account Logout Login Play Now. 24/7 USA Toll Free: 1-866-513-0857. Play Now Create Account Instant Play Download Home Games.

Recent News

Caesar IV on GOG
Tilted Mill Forums
Not Caesar V but CaesarIA
Medieval Mayor Takes a Nap
Hate Your Username?

Get the Demo!

Rome wasn't built in one day, they say. Why not download the Caesar 4 demo and see whether you can build Rome in a day.

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From album: City Layouts

Caesar Empire Game Wiki

Caesar IV on GOG
Posted by kach on May 30, AD 2016 @ 4:36 PM
Caesar IV is now available DRM free from This seems to be the US English version and includes the 1.2 patch. I had no problem loading saves created with my original version (patched to 1.2), or in starting a couple of custom scenarios. Thanks GOG!
Tilted Mill Forums
Posted by kach on September 10, AD 2015 @ 11:05 PM
Good news for all city builders, the Tilted Mill forums are back online.
Not Caesar V but CaesarIA
Posted by kach on September 21, AD 2014 @ 6:03 AM
CaesarIA is an interesting open source project being developed by a group of Caesar III enthusiasts. dalerank, in the Town Square, says CaesarIA aims to expand the possibilities of this classical city-building simulator and to add new features to the city life. Now the project is at the stage when it is impossible to develop it without new textures, buildings, sounds and other materials.
I invite all of you to participate in my project, you can find the game's source code on the main page as well as you can download builds for different OSs.

Read about it, contribute, test it on Indiegogo.
Medieval Mayor Takes a Nap
Posted by kach on October 13, AD 2013 @ 5:33 PM
Sadly, Tilted Mill have put their much anticipated city building project, Medieval Mayor, on hold. They do have other projects 'in the works' according to Chris Beatrice who has posted an update on the Tilted Mill forums
We'll just have to wait and see what comes next.
Hate Your Username?
Posted by kach on March 29, AD 2013 @ 1:23 AM
April 1st is HG Name Change Day - if you don't frequent HG Main forums, you may never have heard of this. So if you'd like to change your forum username, this is your chance. A post in this thread and you can have a whole new city building persona!
Good News
Posted by kach on January 17, AD 2013 @ 5:11 PM
The good news is that we have access to the news software again. The best news is that Tilted Mill are working on Medieval Mayor, a new city builder set in the Middle Ages.
According to Chris Beatrice, interviewed on Games Arena back in October, we can expect the game to be walker based and 2D isometric. There's plenty of discussion on the TM forum. Check it out.
New Caesar IV Campaign
Posted by kach on August 14, AD 2012 @ 6:04 AM
The Gaius Tour de Farce is an economic campaign contest created by Hieronymus for CBC.
This campaign follows the adventures of Gaius of Petra, trusted advisor to the Governor of Arabia, also known as Gaius the Gullible. The storyline follows (approximately) the same story related in the previous C4 contests Night Tales, Tomorrow Never Knows and A Carnival of Idiots. The tasks set by the Governor of Arabia are, respectively, to marry off his daughter Scheheradze, acquire lots of wine for a (purported) festival for Caesar, and finally to help avert an impending economic disaster by throwing lots of grand festivals to the gods.

If you have any questions, check out the CBC forum.
Try it now!
Carnival of Idiots
Posted by kach on May 10, AD 2012 @ 4:42 AM

Can you build a cultured and prosperous city with a population of 4000 using only one warehouse and one granary?
Try Carnival of Idiots, the Caesar IV contest currently running at CBC. You can play either the easy or hard map, and the forum is here if you have any questions.

Gaius is Back
Posted by kach on November 27, AD 2011 @ 3:20 AM

There is new Caesar IV contest under way at CBC. With a new story from Hieronymus centering around Gaius the Gullible, the contest focuses on trade and has no no scripted invasions.
You can play on either easy or hard, and there is also a French version. Find it here.

EXCO Changes
Posted by kach on September 30, AD 2011 @ 4:28 PM
What is EXCO? This is the executive committee that makes policy decisions for HeavenGames. The previous EXCO members have decided to step aside, and a brand new team has been selected. Our thanks to the old team and good luck to the new team!
The prior EXCO comprised of Zen, Soccy, Jay, and Yeeb has disbanded and a new EXCO comprised of General_II, Shanks13, and Terikel Grayhair has been formed.
The trio had a meeting on September 25th, during which an outline of key issues was agreed upon, a direction for HG was decided upon, and a plan to reform HG's management system is being put into motion.
Our direction is defined by this mission statement: Heaven Games builds content-rich creative communities with which gamers can enrich their gaming experiences.
Management is being reformed by realizing that HG is not, and never will be, a traditional business. All who work for HG do so as volunteers who work out of enjoyment and pride in what they produce. This will continue, but there must be a level of volunteers at HG who can be relied upon to keep HG not only running, but improving, and this level of commitment exceeds that encompassed by volunteer work for enjoyment. Consequently, the new EXCO is investigating forming an expanded guidance council responsible for helping the EXCO make informed decisions. Activity and presence will be expected from these staff members, and there will be rules in place to prevent inactivity from derailing efforts to move forward.
Finally, the mentioned outline is still in the process of being written and made functional. You may expect some form of an outline of HG's goals, challenges, and considerations in the future.

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Recent Posts

Caesar 4 suddenly stopped working (3 replies)
Posted 1 week ago by kach
Chris Beatrice of Tiltedmill - answers .. (1 reply)
Posted 3 weeks ago by kach
Wider aqueduct spans. . . (2 replies)
Posted 2 months ago by
C4 no longer working after Windows 10 .. (6 replies)
Posted 2 months ago by ducklife
Editor Stability - OS Related? (5 replies)
Posted 2 months ago by ducklife
Red trade route lines missing on new .. (2 replies)
Posted 2 months ago by ducklife
Multi Choice (3 replies)
Posted 2 months ago by ducklife
Caesar IV 1.2 patch (22 replies)
Posted 2 months ago by hinduparv
What's happened to Tilted Mill forums .. (2 replies)
Posted 2 months ago by pink loki
How many entertainment points plebs .. (5 replies)
Posted 2 months ago by cocacola12

Following on the heels of Maxis's popular city-builder SimCity, Impressions Software's Caesar takes the idea quite a bit further with enhanced and more diverse game play and several welcome options. As history has shown, it's difficult to build an empire without some sort of 'enemy at the gate' threat lurking. This empire builder addresses that problem by providing more than a dozen barbarian forces eager to trash your Roman city. While combat is not the most important aspect of Caesar, it acts as a simple diversion or insurance against monotony. Impressions Software developed a separate game, Cohort II, as a companion title to Caesar which allows an avenue for the battle-inclined player to conduct full scale warfare as an adjunct to the game.


The heart of designer David Lester's Caesar lies in the empire-building aspect. As a rising star in the Roman political structure, you serve as governor of one of many provinces. The Emperor himself judges your progress and performance in four major areas including peace (keeping citizens happy and barbarians away from the gates), culture (public venues such as hospitals, schools and temples), prosperity, and empire size. International game technology slot machine. Many factors go into creating and maintaining a viable city and you need to pay attention to a full complement of available advisors (political, military, financial, treasurer, administrative, industrial and a tribune of your cheap labor force, the Plebians) . Roads, decent housing, easy access to water sources such as wells and fountains, reservoirs, public buildings (e.g., coliseums, bathhouses, plazas, theaters, hippodromes) , sufficient defense (military, barracks, walls, towers), and markets are just a handful of the plethora of basic city building blocks which must be learned and managed successfully. Unlike SimCity, Caesar invokes a much deeper sense of accomplishment since to be successful, you don't stop with just one city. As your ratings grow and your rewards (wealth and recognition) increase commensurate with your success, you are given additional provinces to manage, starting from scratch in each. The ultimate reward will be ascension to the title of Emperor. Failure to consistently maintain order by providing for the well being of the populace in all areas will result in riots, disgrace, censure or even the humiliation of exile.

Caesar employs a superb point-and-click interface for building all facets of your evolving city from roads to buildings and action is fast paced as the game is played in real time. Three main map views are available, each progressively more detailed, at Empire, Province and City (where most action occurs) levels. Lack of a 'bulldozer' option is annoying but not critical. Expert management skills are required to successfully control provincial growth through astute taxation and balancing of all crucial factors. Winning Caesar is less important than the reward of satisfaction that comes with seeing your investment of hours and days of careful thought and planning pay big dividends as your cities grow and flourish. Playing Caesar successfully lends credence to the old adage that 'Rome wasn't built in a day'.

Graphics: A step up for Impressions Software compared to their earlier games. Small animation sequences lend life to the city although the sheer volume of buildings can cause confusion. Effective use of pop-up on-screen icon identifiers helps game play.

Sound: Repetitive uninspired music is one of the few detracting features of the game. Ambient sound effects as you scroll around your city add a touch of realism as water gurgles and the sounds of construction and crowds are evident.

Enjoyment: A game that will eat hours out of your life if you're not paying attention. Caesar is definitely not a cinch to win as it takes perseverance, attention to detail and a solid set of multi-task management skills.

Caesar Empire Game

Replay Value: Nearly unlimited replay value due to the vast array of choices and methods of approaching the city-building simulation including the choice of three difficulty levels. End results can vary drastically based on in-game management choices.

The first in the strategy series set in the Roman Empire's peak era starts off with you as ruler of a small province, although if you're successful you will get tougher assignments.

You must build the city, placing crucial features such as housing estates, roads, policing, water supply, social events and the like. You're not restricted to one city - you can build another area, linked by roads, once you've got the first one running smoothly. You have slaves at your disposal to build and maintain everything.

All this would be easy if you had an infinite supply of money, the civilians didn't complain about anything, there was no threat of combat, and you didn't have to keep the people above you happy. Needless to say, all of these problems crop up.

Via the forums, you will get public opinions, which are affected by how high taxes are, and whether people feel they're getting value for money. If they don't they could riot;- what will you tell the Emperor if that happens?

Barbarian threats are commonplace, so you need to maintain an army, and at times send it into battle. If you own Cohort II, you can fight the battles using that, but otherwise you just issue the orders then learn of the result.

How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (1.90 MB).

People who downloaded Caesar have also downloaded:
Caesar 3, Caesar 2, Caesar IV, Age of Empires, Age of Empires 2: The Age of Kings, Civilization 2, Civilization, Command & Conquer

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