Before you play Tripoley Objective for Tripoley Tripoley is a card table game consisting of a combination of three different mini-games, after the initial betting has been made. Game One, Play a game of Hearts Game Two: Play a game of Poker Game Three: Play a game of Michigan Rummy; Setting up Tripoley Tripoley will need the following. Great deals on Tripoley Game. Expand your options of fun home activities with the largest online selection at eBay.com. Fast & Free shipping on many items!
OBJECTIVE OF TRIPOLI: Have the most chips after 3 rounds!
NUMBER OF PLAYERS: 4-7 players
MATERIALS: Poker chips, board to mark and receive the stakes
NUMBER OF CARDS: standard 52 card deck
RANK OF CARDS: A (high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2
TYPE OF GAME: Gambling
AUDIENCE: All Ages
INTRODUCTION TO TRIPOLI
Tripoli, or as it is also often referred to, Three in One, is a contemporary version of the 500-year-old European game Poch. The game can be bought in store in North America under the names TRIPOLEY, Rummoli, Michigan Rummy, and Royal Rummy. However, in German, people can still purchase the original version- Poch (Le Poque).
The game consists of three stages. The first stage, players who have certain cards in hand collect their stakes. In the second stage, players play in a similar manner to Poker, and the last stage is reminiscent of Michigan or Boodle.
The game uses a board, or cloth, as depicted below in order to mark and receive different stakes.
The game also utilizes chips to bet.
THE DEAL & THE STAKES
Prior to dealing out the cards, players are required to place 9 chips on the board. One chip goes to each of the spaces labeled: 8-9-10, King-Queen of Hearts, the Kitty, Ten of Hearts, Jack of Hearts, Queen of Hearts, King of Hearts, Ace of Hearts, and Pot. Some spots may have unclaimed chips from bets from previous games, simply add yours to these.
Once the stakes are placed, the dealer passes each player one card at a time, face-down. The dealer also deals out a spare hand at the same time. Some players may have more cards than others.
The dealer may, if they don’t like their hand, exchange it with the spare hand. They are not allowed to examine the hand prior to swapping. The dealer’s original hand becomes the new spare hand. Hands may not be combined.
The dealer may also auction the spare hand to the highest bidder. The hand remains unseen in the scenario as well. The player who buys it discards their hand and pays the dealer in chips for the spare. If no one wishes to buy the hand during an auction, the dealer can still swap their hand for it. The dealer can also auction their hand to the bidder after trading it for the spare.
Once a hand is exchanged or auctioned, it may not go back.
Players keep the same hand for all three parts of the game.
PART ONE – COLLECTING STAKES
Players who hold the Ace, King, Queen, Jack, or Ten of hearts takes the chips from the corresponding space.
If a player has both the Queen and King of Hearts, they take chips from both the King and Queen spaces as well as the King-Queen space.
The chips on 8-9-10 can be taken by players with an 8-9-10 in sequence from any one suit (it is not required to be hearts). If two or more players satisfy this, they share the chips equally.
Unclaimed chips are left for future hands so that someone may claim them.
PART TWO – POKER
In the middle of the game is a poker round. Each player creates a 5 card hand and separates it from the rest of their cards. You do not have to make this the best hand possible if you wish to save some cards from being revealed for later in the game. If you are unfamiliar with poker hand combinations, refer to our poker hand rankings page.
Bets are placed in the pot space on the layout.
During gameplay in poker, when it is your turn to bet you have three options:
- Call. You may call by betting the amount wagered by a previous player. For example, if you bet 5 cents and another player raises the bet amount to a dime (raises 5 cents), you may call on your turn by paying the pot 5 cents, thus matching the 10 cent bet amount.
- Raise. You may raise by first betting the amount equal to the current wager and then bet more. This increases the wager or bet amount on the hand which other players must match if they wish to remain in the game.
- Fold. You may fold by laying down your cards and not betting. You do not have to put money in the pot but you do sit out on that hand. You forfeit any money wagered and have no opportunity to win the pot.
Betting rounds continue until all players have called, folded, raised/have placed equal stakes. If a player raises, once the raise has been called by all remaining players, and there was no other raise, the betting round ends.
Once all players have put in equal stakes the showdown occurs. The player with the highest ranking hand takes the pot. If two or more players have highest ranking hands that are equal, the pot is split between them evenly.
Typically, the game has a betting limit that is mutually agreed upon before starting.
PART THREE – Michigan
After the poker phase concludes, players pick up their whole hands and play some Michigan. The winner of the poker pot starts the next game by leading a card. In the even there was a tie, the winner sitting closest to the left of the dealer starts or the dealer starts. The leading card may be of any suit the player chooses, however, it must be the lowest ranking card form that suit they have in hand.
The player who holds the next card in sequence form that suit must play it, placing it face-up on the table. This continues until players finish the sequence with an Ace or can no longer continue. A card that cannot be followed is called a stop card.
Tripoley Game For Sale
Once a stop card is reached, or an Ace, the player who played either the Ace or the Stop card starts again. They may play a card from any suit but the one previously player. The same rules apply as with the first round.
Play continues in this manner until someone runs out of cards. Once this happens, the game stops immediately. The player who played their whole hand wins all the chips in the Kitt on the board. Also, they win from each player the number of chips equal to the cards in their personal hand.
If a player cannot lead after playing an Ace or a Stop card, the turn to lead passes to the player sitting to their left. If that player can also not lead, this continues passing to the left until someone can play.
The game can be continued on until players wish to stop. When they do, there will probably be some unclaimed chips. These chips are typically played for with an extra round of poker. The winner takes all the extra chips. The player with the most chips is the winner of the game!
The Basics of Tripoley
-Number of players: 2-9 players, ideally 4-7
-Cards: A standard deck of 52 cards. Ace high
Treasures of the pyramids slot free. -Chips for betting
-Stakes Board: a chalkboard or labeled piece of paper for writing down the stakes. There are special stakes boards available to buy for Tripoley, but it is also easy to create one. Separate the stakes board into sections labeled: Ace of Hearts, King of Hearts, Queen of Hearts, Jack of Hearts, Ten of Hearts, King-Queen of Hearts, 8-9-10, Kitty, and Pot.
Object of the Game
The object of the Tripoley game is to make high-scoring card combinations by discarding and picking up new cards and making bids during the play. The first player to discard all his cards wins all the chips in the kitty.
How to Play Tripoley
Each player begins the game by positioning nine chips on each of the labeled segments on the stakes board. Then the dealer deals out the deck, one card at a time, to each player, in a clockwise direction. The dealer also deals out a spare hand (as if there’s an invisible player), which does not belong to any player.
By the end of the deal, certain players will have one more card than other players. After viewing his hand, the dealer can choose to exchange his hand for the spare hand but is not permitted to look at the spare hand before determining to make the swap. When the exchange is made, the dealer’s hand is positioned face down and the dealer’s old hand becomes the spare hand. The two hands cannot be combined.
If the dealer wants, he can offer the UNSEEN spare hand for sale to the highest bidder. The bidding is made in chips and the buyer of the hand must give the amount bid (in chips) to the dealer. The victor of the bid takes the spare hand and places his old hand face down in the center. If the dealer proposes the spare up to the auction block and no one bids, he can still elect to swap his hand for the spare hand.
Not only does the dealer have the privilege to swap his hand for the unseen hand, but even once he’s made the exchange, he can offer his old hand on the auction block. Though, when he makes the swap for the unseen hand, he has to keep that hand; he cannot swap it back for his old hand.
If a player has any of the following cards in his hand, he takes the chips from that corresponding spot on the stakes board: Ace of Hearts, King of Hearts, Queen of Hearts, Jack of Hearts, 10 of Hearts.
If a player has both the King and Queen of Hearts, he can take the chips from the King and Queen spaces as well as from the King-Queen space.
A player can remove chips from the 8-9-10 space if he has the 8,9, and 10 cards in one suit. The suit does not have to be Hearts. If more than one player has an 8,9, and 10 in one suit, those players have to share the chips that are in the 8-9-10 space. But, the chips must be distributed equally, so if there are two players who can take chips from that space and there are nine chips in the space, they each take four and leave the extra chip for the next winner of that sequence. It is not uncommon to have leftover chips on the stakes board.
Tripoley Game Rules Pdf
The Play Begins with a Round of Poker.
Each player selects five cards from their hand that they think will be appropriate for a poker hand. The rest of the cards can be momentarily put aside. It is important to note that a player doesn’t have to play his finest poker hand because he may have cards he wants to retain for later in the game.
A player positions his poker bets in the space marked “pots” on the stakes board and the play commences to the left of the dealer. This player places a bet, or checks (passes or bets nothing). If this first player checks, then the next player can bet or check, and this persists in a clockwise direction. When all the players have checked, all the hands must be exposed and the player with the best hand (highest hand) wins the pot.
Players should decide at the start of the game how high everyone will permit the betting to go. If the limit is 20, then no one may make an initial bet of more than 20. This means that they also may not raise the bet by more than 20 chips in order to match the previous bet or raise.
The betting lasts until all the players (except one) fold. The player who doesn’t fold wins the chips in the pot. No cards need to be exposed. The player who wins the pot could actually have a worse hand than the other players, but if he is the only one who doesn’t fold, then he takes all the chips in the pot. In other words, in this case, it doesn’t matter who has the best hand.
The betting can also continue until all the players who do not fold have equal stakes. So, after a bet or raise, and all other players either fold or call, a showdown occurs between the remaining players. Everyone reveals his hand, and the player with the best hand wins the pot. This means that the players who folded, even if they actually had a better hand, are out of luck. They cannot win the pot and they lose all the chips they contributed to the pot.
Tripoley Game Board
The players who folded do not have to reveal their hands. There’s no point; they lost the round. If two players have an equal hand as revealed during the showdown, they must split the chips in the pot equally (even split—so if there are 21 chips in the pot, the two winning players get 10 each and the one remaining chip is left there for future rounds.)
If a player cannot lead after placing an Ace, or stop card (more on this later), because his cards are of the same suit previously played, then he will have to pass his turn to the player on the left. If that player can’t play either, then he passes to the player on his left. If no one can play, then each player must place chips into the kitty. The chips placed into the kitty, in this situation, should be equal to the number of cards left in hand. These chips will stay there until someone wins. It is not unusual to have chips left over on the stakes board by the end of the game—usually in the King-Queen and 8-9-10 spaces. Most people prefer, rather than to divide up the chips among the players, to play an extra round of Poker for the chips. Just move the chips over to the pot and play for what’s left. But don’t add any more chips to the board.
Once the Poker hand is over and the winnings are collected, the players put their Poker cards back into their original hand. The winner of the Poker pot begins the next round of the game, which is similar to the Michigan Rummy game. The Poker winner plays by putting down a card, faceup, in the center. (If there is a tie in the poker round, the player closest to the left of the dealer begins the next round.)
Tripoley Game Target
The card can be of any suit but should be the lowest card that he holds in that suit. The player with the next-highest card in that same suit places a card down next, and so on. This continues until the Ace of that suit is placed down or until a player reaches a “stop card.” Example of a stop card: if a 9 of Hearts is placed down and no one can place the 10 of Hearts because it is either in the spare hand or was previously played, then the 9 of Hearts is the stop card.
Tripoley Game Board
Whoever places that final Ace or the stop card makes the next play. They can put down any suit except the one just played. Again, they can play the lowest card they have in that suit. The play continues just like it did in the previous round until one player has used up his cards. The player to play all his cards wins all the chips in the “kitty.” In addition to the kitty, the winner also collects chips from each player equal to the number of cards they have left in their hands.